MechWarrior 2: 31st Century Combat| Developers |
|---|
| Engines |
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| Release dates |
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| DOS | July 24, 1995 |
| Windows | September 1995 |
| Mac OS (Classic) | July 1, 1996 |
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- 1Availability
- 2Essential improvements
- 3Game data
- 4Video
- 6Audio
- 7Network
- 8Issues unresolved
- 9Issues fixed
- 10Other information
|
| MechWarrior |
|---|
| Subseries of BattleTech |
| MechWarrior | 1989 |
| MechWarrior 2: 31st Century Combat | 1995 |
| MechWarrior 2: Mercenaries | 1996 |
| MechWarrior 3 | 1999 |
| MechWarrior 4: Vengeance | 2000 |
| MechWarrior 4: Mercenaries | 2002 |
| MechWarrior: Living Legends (unofficial game) | 2009 |
| MechWarrior Online | 2012 |
| MechWarrior 5: Mercenaries | 2019 |
Key points
- MechVM fixes compatibility issues with modern systems.
- Windows versions do not work on Windows 8 and later.[1]
- Jumpjet recharge rate is dependent on framerate and often do not recharge at all unless the framerate is low.

General information
- BattleTech Wiki - A massive wiki for everything BattleTech related
- MechWarrior 2 Resource Forum
- Local Ditch Gaming - A good source for tips.
Availability[edit]
| Source | DRM | Notes | Keys | OS |
|---|
| Retail | Mac OS version is a separate release. DOS and Windows versions are packed together except in the earliest releases. |
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- This game is not available digitally.
Version differences[edit]
- MechWarrior 2: The Titanium Trilogy is a complete edition including both expansions and MechWarrior 2: Mercenaries. Note however it is based on the Mercenaries' engine and thus has different stats and textures to the original as well as a cutdown music score.
- The DOS version uses software rendering. This version can be played in DOSBox.
- The Windows 95, Pentium, Diamond Monster 3D, 3Dfx, Battlepack and Titanium versions can be played using MechVM. 95 and Pentium can be converted to be Glide capable with these files.
- The ATI Rage, Matrox Mystique, PowerVR, S3 ViRGE and STB Velocity versions are not usable on modern systems.
- There are many visual differences between the hardware-accelerated versions; see the 3D Acceleration Comparison for details. Also see MechWarrior 2: 31st Century Combat - DOS/Win95/3DFX/PS1/Saturn and Different Versions of MechWarrior 2.
DLC and expansion packs
- A standalone follow-up, MechWarrior 2: Mercenaries, is also available.
| Name | Notes |
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| MechWarrior 2: Ghost Bear's Legacy | Sold separately or bundled with later releases. |
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| NetMech | Online multiplayer service for MechWarrior 2. Was incomplete at the time of game release so was later released as an 'expansion'. |
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Essential improvements[edit]
MechVM[edit]
- Windows versions do not work on Windows 8 and later; choose the DOS version when prompted (not included with all Windows versions).[1]
| Use MechVM[2] |
|---|
- Download MechVM and extract it.
- Run
mechvm.exe and install the game through it. - Go to the
directx folder on the game disc. - If
dplay.dll exists copy it to the MechWarrior 2 installation folder. - Set
mech2.exe to run in Windows 95 compatibility mode. - For versions with 3dfx renderers (3dfx, Diamond Monster 3D, Titanium) use nGlide.
|
Patches[edit]
- Install the latest Patch to fix various issues. Battlepack and Titanium versions are already patched.
Skip intro videos[edit]
Game data[edit]
Configuration file(s) location[edit]
| System | Location |
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| DOS |
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| Windows | <path-to-game>[Note 1] |
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| Mac OS (Classic) |
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Save game data location[edit]
| System | Location |
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| DOS | <path-to-game>mw2reg.cfg |
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| Windows |
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| Mac OS (Classic) |
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Video[edit]
In-game general settings.
In-game movie playback settings.

| Graphics feature | State | WSGF | Notes |
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| Widescreen resolution | See the WSGF entry. |
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| Multi-monitor |
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| Ultra-widescreen |
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| 4K Ultra HD |
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| Field of view (FOV) |
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| Windowed | By default. |
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| Borderless fullscreen windowed |
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| Anisotropic filtering (AF) | Install nGlide and force in the graphics card control panel. |
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| Anti-aliasing (AA) | Install nGlide and force in the graphics card control panel. |
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| Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). |
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| 60 FPS and 120+ FPS |
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Widescreen resolution[edit]
- The 3dfx edition can be played in widescreen (see the WSGF entry); other versions with 3dfx renderers can be run at higher resolutions using nGlide (choice of stretched or pillarboxed 4:3).
| Use nGlide[citation needed] |
|---|
- Install nGlide.
- Run the nGlide configurator from the Start screen/Start menu.
- Set your resolution.
- Change aspect ratio to '4:3' for the correct perspective or 'fit to screen' for a stretched output.
- Select the 3dfx renderer in-game.
|
View Distance[edit]
- A patch to increase the game's view distance is available here.
Input[edit]
In-game key map settings.
| Keyboard and mouse | State | Notes |
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| Remapping |
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| Mouse acceleration |
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| Mouse sensitivity |
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| Mouse input in menus |
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| Mouse Y-axis inversion |
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| Controller |
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| Controller support |
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| Full controller support |
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| Controller remapping |
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| Controller sensitivity |
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| Controller Y-axis inversion |
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| Additional information |
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| Controller hotplugging |
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| Haptic feedback |
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| Simultaneous controller+KB/M | Joystick interferes with keyboard aiming. |
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Audio[edit]
| Audio feature | State | Notes |
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| Separate volume controls |
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| Surround sound |
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| Subtitles |
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| Closed captions |
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| Mute on focus lost |
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| Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
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Localizations
Network[edit]
- Multiplayer requires the Netmech expansion (sold separately or bundled with later releases).
Multiplayer types
| Type | Native | Players | Notes |
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| LAN play | 8 |
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| Online play | 8 | Official servers have been shut down. |
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Connection types
| Type | Native | Notes |
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| Matchmaking |
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| Peer-to-peer |
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| Dedicated |
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| Self-hosting |
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| Direct IP |
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Issues unresolved[edit]
Windows version crashes on mission launch on Windows 8 or later[edit]
- Windows versions crash on Windows 8 and later; use the DOS version instead.[1]
Issues fixed[edit]
No music[edit]
- The disc must be inserted in CD-ROM 0; see this page for details.
Joystick not detected in Ghost Bear's Legacy[edit]
| Copy missing giddi/giddiwin files[3] |
|---|
- Open the
giddi folder on the CD. - Copy the contents to
giddi in the installation folder. - Open the
giddiwin folder on the CD. - Copy the contents to
giddiwin in the installation folder.
|
Jump jets not recharging[edit]
- Jump Jets don't recharge if the computer is too fast.
| Reduce DOSBox cycles[4] |
|---|
- Can be set on command line or batch file,
config -set cpu cycles 100000 - Ctrl-F11 or Ctrl-F12 can also adjust the game speed until jumpjets can recharge.
|
Audio quality issues[edit]
- The DOS version is sensitive to an incorrect Sound Blaster choice.
| Change audio settings |
|---|
- Open
mw2setup.exe - Choose 'Configure Sound Devices', and 'Select and configure digital audio driver'
- Choose the correct sound card.
- DOSBox uses the Sound Blaster 16 by default.
- If you are unsure, pick 'Creative Labs Sound Blaster or 100% compatible'.
|
Other information[edit]
API[edit]
| Technical specs | Supported | Notes |
|---|
| Direct3D | 2 | Availability varies (see Version differences). |
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| DirectDraw | Used to draw main menu only. |
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| OpenGL | Rage 3D and PowerVR versions only. |
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| Glide | 2.11 | Availability varies (see Version differences). |
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| Software renderer | Availability varies (see Version differences). |
|---|
| DOS video modes | SVGA |
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| Executable | 32-bit | 64-bit | Notes |
|---|
| Windows |
|---|
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Middleware[edit]
System requirements[edit]
| DOS |
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| Minimum |
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| Operating system (OS) | 5.0 |
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| Processor (CPU) | Intel 486 66 MHz |
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| System memory (RAM) | 8 MB |
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| Hard disk drive (HDD) | 45 MB |
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| Video card (GPU) | SVGA 256 Color |
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Mechwarrior Mac
| Windows |
|---|
| Minimum |
|---|
| Operating system (OS) | 95 |
|---|
| Processor (CPU) | Intel Pentium 100 MHz |
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| System memory (RAM) | 16 MB |
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| Hard disk drive (HDD) | 195 MB |
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| Video card (GPU) | Direct3D or 3dfx compatible |
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Notes
- ↑When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%VirtualStore on Windows Vista and later (more details).
References
- ↑ 1.01.11.2Forum | Zeus Software • View topic - Mechwarrior 2: 31st Century Combat compatibility list error
- ↑Forum | Zeus Software • View topic - Mechwarrior 2: 31st Century Combat compatibility list error
- ↑MechWarrior 2: Resource Forum • View topic - No joystick with Ghost Bear - SOLVED!!
- ↑Jump-Jet Recharge Times - MechWarrior 2: Resource Forum